In this article I present an online terrain visualizer that I made using the Three.js library based on WebGL. The terrain displayed in the viewer has been generated using Dendry, a procedural noise function that we published in 2019 (see references below).
Click on the canvas to control the trackball camera. Hit escape to release control and resume animation.
Gaillard, M., Benes, B., Guérin, E., Galin, E., Rohmer, D., & Cani, M. P. (2019, May). Dendry: a procedural model for dendritic patterns. In Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (p. 16). ACM.